First off, thank you Hendybadger
for the opportunity to write for an awesome blog like Tales of a Tabletop
Skirmisher. I’ve been a reader ever since the Paint the City Pink
Auction/Competition was announced and was hooked!
I run a Youtube channel called
Voices of Mars and one of my main series is called Wargamers on a Budget. To be
honest, I rejected Malifaux before thinking that it was one of the most
expensive games out there. But after much research and some demos, I was convinced
that Malifaux is actually one of the cheapest war games out there ($25-$40 per
box and you are ready to go). I figured Malifaux will fit in quite nicely
within my budget and absolutely perfect for my Wargamers on a Budget series!
Before the introduction, let me
remind you that this series is based on my personal experience and personal
opinion on Malifaux. It was never intended to promote Malifaux nor was it
intended to offend/degrade anyone or any company. So read on with an open mind J
Let’s get into Malifaux!
Quoted from the back of the Malifaux rulebook: "Based in an alternate Earth, Malifaux uses gothic, steampunk, victorian horror with a dose of the wild west to inject fun and depth into the magical lawlessness of a world rife with monsters, necropunks, man-machine hybrids, gunslingers, and power-hungry politicos. Actively using character-driven stories to define the world of Malifaux, seek your fortune in this fast paced and brutal 32mm tabletop miniature skirmish game. Assemble your crew and stake your claim!"
The keyword here is
“Character-driven”. I have never gotten into any fluff of any war game before but
Malifaux had changed me for the better. Each character has their back story
written in such fashion where you will be attached to you chosen Crew or
Faction. This is what I like about Skirmish games, you are not managing so many
models on the playing field and you will learn/research more about your crew
and their respective strategies.
The game itself is played on a
3” x 3” board with terrains that are determined randomly through your Fate Deck.
Oh yeah, I forgot to mention that you DO
NOT NEED YOUR DICE in this game! Everything from Set Up, Initiative, and
Combat are all determined by flipping a deck of cards called your Fate Deck.
Like I mentioned, the “Location” of the battle can be determined randomly so
the terrain pieces that you will need will also be random.
Picture Source: Wyrd-Games.net
Like most games, there’s an
objective for each game. But there is one IMPORTANT detail about Malifaux: YOU SELECT YOUR CREW AFTER THE STRATEGY IS
FLIPPED (strategy is the winning objective of the game). This creates a
chance for you to create a more mobile crew for a “Treasure Hunt” or a beefier
crew for “Slaughter” type of strategies. Once you have selected your crew, you
select 2 schemes (announced or unannounced) to fulfill during the game to add
to your Victory Point count at the end of the game. So the game itself isn’t
always about killing everything off of the board. I’ve heard of games where the
winner of the game had no models on the board.
In Malifaux, you activate your
models alternatively one by one unless there’s a rule to overrule that. So you
have to think about positioning a little harder than most games here. There are
some characters that can activate her entire family all at once (within 6” of
her radius) and that can create some focus firing winning combo in a certain
strategy.
Lady Justice from the Guild Faction
Source: Mars' personal collection
A “Scrap” (smaller scale battle,
1 Master limitation) are usually around 25 – 35 Soul Stones (the points in
Malifaux) on each side while a “Brawl” (larger scale battle, 2 Masters
limitation) are around 40 – 60 Soul Stones on each side. You will only need
roughly 5 – 8 models on a “Scrap” and each Crew boxed set are usually set up as
25 Soul Stones size.
There are 6 Factions that you can
choose from: Guild, Arcanists, Ressurectionists, Neverborn, Outcasts, and their
newest faction The Ten Thunders. I will get into more details on these Factions
on later posts. Unlike other games like 40k for example, each Crew from each
Faction plays differently one from another. Remember that Malifaux is a
character-driven game; your tactic will change with the addition/subtraction of
a character from your Crew. Your play style will not be the same every single
time even though you have chosen a certain Faction. An example of this would be
playing an Ork army in 40k where you rely on model count, and whether you
add/subtract a certain model in there, your tactic doesn’t really change much.
While in Malifaux, a Perdita Crew played with Papa Loco and Abuela (Papa Bomb)
will play differently compared to a Perdita Crew played with Nino and Santiago.
Knowing what each character does (yours or your opponent) will help you greatly
in winning games.
Perdita from the Guild Faction
Source: Mars' personal collection
Source: Mars' personal collection
Also, unlike most games, Malifaux
have 2 versions of the rulebook; one being the “Rules Manual” which contains
just the rules with no fluff, and the other being a series of rulebooks with
the fluff, stats, and other goodies. This is great because “Rules Manual” is
all you need if you don’t care about the fluff. The “Rules Manual” itself is a
much smaller book and cost about $10 while the other books are around $30 each.
I have to admit, the price point
of Malifaux is one of the deciding factor in my newly addiction to the game. There
are also other factors that contribute to my addiction to Malifaux like the
models, figuring out the winning tactics, understanding your crew, the
community (shout out to SoCal Malifaux!).
If I would have to rate Malifaux
from 1 to 5 *s (1 being the lowest or hardest), here’s my grade on Malifaux:
Learning Curve (if you’ve played
other war games before): ****
Learning Curve (if you are new to war games): **
Models/Aesthetics: **** (5 if there’s kit bashing options are more readily available)
Price Point to Start: ***** (compared to GW prices)
Learning Curve (if you are new to war games): **
Models/Aesthetics: **** (5 if there’s kit bashing options are more readily available)
Price Point to Start: ***** (compared to GW prices)
With that being said, I will be
covering more on Malifaux in the near future including Faction breakdowns,
tactics, model showcases, and more. Stay tuned for more, this is Mars signing off!
Great read. Really need to get in to maulifaux
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