Showing posts with label batcave. Show all posts
Showing posts with label batcave. Show all posts

Monday, 31 August 2015

Working on Modern Game Boards


Hi all!
I made a mistake. A BIG mistake. In my excitement of building Arkham, I used the back of my city board and didn't realize until it was too late.

This did give me the perfect excuse to work on some new boards though.
Overall I'm planning 5 different boards to use with the Batman game, some with interchangeable scenery, some fixed.

I dug out and old file I had from Fat Dragon Games and got to work.


The first one needed some roads as it's going to be a city block. I wanted to keep and angles there to break up the usual cross board fire and charge lanes and force some interesting movement.
These buildings can be moved or replaced so it makes it a very flexible board that can be used for a lot of settings. Most buildings here are from Sarissa Precision but they could get replaced or stacked higher yet.


Next up, again using the Fat Dragon tile was an Industrial District.
I want for a single road this time going around one corners. I know that opens up cross board lanes but on this one they will be blocked with more scatter terrain.
The buildings are also interchangeable on this one so new bits can be added to swapped with the city block. The TTCombat Bank will probably head to the city while the Impudent Mortal bits need to stay on a higher board like this one.


Talking of swapping things around, there will be some new additions to these boards soon.
TTCombat have a new gothic warehouse and courthouse that would be a great fit. The Olympus building from Multiverse Gaming is also a good size and very well detailed. I hope we get to see some of the city buildings Knight Models had at a show a while back as well.
The industrial district will be getting some love from Wargame Model Mods. A Hydro plant with a moving generator and lights, a tech building with lights and some silos to go with the chem plant.


Board #3 will be a dockside board.
My friend Jack sent me a printable board (below) that fits the setting really well and it will be filled with Wolsung warehouses and walkways along with a big crane from Fenris Games and a water section for the Bat-Boat!
A couple of the above buildings might also fit as well as a Lincoln building from TTComabt and a great Warehouse from Multiverse Gaming (neither pictured)



Board 4 is something you have seen a lot of on here already. Arkham Asylum with a base created 'just' for that set.
Work continues on this and it should hopefully be finished soon.


Finally is board 5. The Batcave!
The picture below belongs to Ian Alcock but it's a good representation of the sort of thing I'm going for though.
There are things in the works for this one but I don't know how far off it will be at the moment.



What boards are you working on at the moment?
Do you think this will be enough for any setting I might need?
If not, what would you add / remove?

Until next time.....
Hendybadger

Tuesday, 16 June 2015

Building a Batcave!


As you may have guessed by now, I'm getting hooked on making boards for the Batman Minis game.
So far there are 2 cities, an industrial district and a dockyard and asylum to come.
Then Ian Alcock posted this up in the Arkham City Limits Facebook group...........

A Batcave! Yes!
After seeing Ian's picture my mind started to wander off thinking about what I would add to a Batcave board and how I would make it work.
Using Ian's idea as a base, I'll start off with the same materials. Polystyrene, expanding foam, a 3x3 board and some MDF.
I want to end up with a multi level board with walkways, pillars, platforms and a ground floor. Batclaws and flight will be great but I also wan't to make sure all model can get to all areas.

There are a few features I really want to include -
A tall pillar with landing pad for the Batwing.
An armoured door at the side of the board for the panic room.
Some water coming in a few inches from one edge for a couple of Bat Boats.
A large and low level rockpile with large platform on for multiple Batmobiles.
A road leading from the Batmobile parking to a cave at the board edge.
Stairs to Wayne Manor in one corner.
A trophy platform with some of the classics on like a giant T-Rex, playing card and penny.
A Batcomputer platform with Robin's costume in a glass case and maybe another Batsuit as well.
If I can fit it in, I would also love to add an area on the ground floor for the Bat Tank.

The usual street lights and sewers aren't really going to work in this setting.
Instead of street lights, I'm going for some dome shaped lights mounted in the floors.
Instead of sewers, access hatches in the walkways and platforms should do the same job.

I'm going to need to gather together a few things for this though.
 Eaglemoss Batmobiles and Batwing from the Automobilia range.

Heroclix Bat utility belt with case (or two) and a Robin Costume,

 The new Super Computer screens and chair from Multiverse Gaming

WargamesTournaments Necromunda scenery set.
Plus a T-Rex, playing card and giant penny.

After all that I hope Knight Models come out with some more Court of Owls Talons and Batman's Thrasher armour.

So, that's the plan at the moment. What do you think?
Is there anything you would add or remove?

I'm off to convince my wife I have somewhere to store it!
- Hendybadger
Related Posts Plugin for WordPress, Blogger...