Pulp Monsters, the creators of Pulp City, have started a series of editorial posst on their website in the lead up to the Pulp City Supreme Edition open beta later this month.
The first one looks at the reason for updating the rules of the game. You can see it
HERE and I have also reposted it below.
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Pulp City: Supreme Edition – Why?
In this series of short editorials, we would like to bring you some
insight into the creative process that took the bigger part of our 2012.
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| Who is this lil bot? |
These editorials will lead to the big reveal – the open beta, starting later this January.
Why Pulp City: Supreme Edition?
Because both us and our fans wanted a faster, more succinct and
straight-forward engine to battle it out with our and their Supremes.
Not that the old one was broken – it was, just like every other game,
becoming overgrown with model specific rules.
First stage was asking the question: What makes Pulp City unique (and thus needs to be kept)?
Answers: Action Points resource management, team creation structure, all unique models and their rules, significance of Trumps.
Second question: What can be simplified and what is redundant at this stage of the evolution?
Answers: Movement, Skill system, Resources, Action descriptions, Conditions.
In my humble opinion, the true value of the game engine is shown in
the very first demo game you play. Are you familiar with the game after
10 minutes after? Would it be too daunting to shove the demo guy aside
and take control of your models?
Our aim was to make the basics super simple and not prone to
interpretation. Rules that read like a mathematical equation but play
like a cinematic picture.
Playing a Supreme is all about the power choice. All Pulp City
players know the awesome feeling when their model grabs another model
and tosses it across the battlefield. But first edition needed a
specific Action for this to happen. Our goal was to imprint the myriad
of choices into simple equations. The same Action can do the heroic
throw or go for hyper damage. One Action, many outcomes, you decide
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Sounding good?
What are your thoughts on this?
Another thing to check out on the
Pulp City webite is the
Heroes and Villains section.
It is updated every Monday with new background and fluff for another Supreme.
The last 2 have been the spirited
Foxxy Blade of the Way of Fist ans Blade and the skilled
Xyllian - Master Sagittarius of the Ulthar
Until next time true believers......
Hendybagder awaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay! (You can read the background for the Hendybadger in the 'Supreme Hendybadger' tab at the top of this page btw)