Showing posts with label goblin cult. Show all posts
Showing posts with label goblin cult. Show all posts
Wednesday, 13 January 2016
Happy New Year + Happy Spider-Fans!
Hey folks!
Welcome to 2016 on ToaTS!
Lots to come this year. Especially for you DC and Marvel fans out there. ;)
While I will be covering the usual type of posts, I'd also love to know what you want to see in the comments below.
The gaming year started awesomely (is that a word?) with the delivery of the new Spider-Man models from KnightModels.
I have made a start on them, but after an arm injury at work I haven't finished building them quite yet.
More on these soon when I can move my arm a little better.
Until then, don;t forget to post below what you want to see on ToaTS this year.
- Hendybadger
Wednesday, 23 December 2015
Spider-Man - Who works with who?
As my Batman- Who works with who? post has been one of the most viewed articles on here weekly since it went up, I'm guessing a similar post on the Spiderman Minis Game would be just as helpful.
I plan to keep this as a living post, updated with all new releases and any changes as they appear.
To try and help out new players with their team building and buying, I thought it would be a good idea to list each crew here with which models / packs work for them and any restrictions they may have.
Specific restrictions will be in (brackets), as will the model version for those with different miniatures. They also include hiring costs, weapons and key Traits. Henchmen that can be taken up to 3 times will have an * next to their name.
This should be easier for people than looking at each individual card online.
I will be referring to the different model types like Leader and Free Agent. You can see what each means and how to build your crew using them here - Spider-Man Team Building
All models can be found on the Knight Models site.
SPIDERMAN
Leaders
Superior Spiderman (Parker / Octavius)
- 180 Rep, $0 - Webbing, Impact Webbing, Claws - Arachnid, Arachnid Sense, Parker Concience, Spider Webbing, Superior Hero (no others in team over 120 Rep)
Spiderman (Parker)
- 140 Rep, $0 - Webbing - Agile, Arrest, Aracnid, Aracnid Sense, Spider Webbing, Lantern, With Great Power, Parker Luck
Sidekicks
Daredevil
- 110 Rep, $0 - Baton, Throwing Baton - Acrobat, Weapon Master, Grapple Gun, Blind Sense, Man Without Fear
Free Agents
The Punisher
- 90 Rep, $500 - M-16, Magnum - Judgement, Bulletproof Vest, Shooter, Sturdy
Henchmen
Spiderlings (Superior starter)
- Spiderling 023 - 40 Rep, $400 - X-MG - Master Marksman, Order, Sturdy, Assault
- Spiderling 04 - 30 Rep, $400 - X-MG - Arrest. Assault
- Spiderling 035 - 30 Rep, $300 - Flamethrower - Arrest
Spider Robots*
- 10 Rep, $0 - Unarmed - Lantern, Climbing Claws, Multitask, EMP
S.H.I.E.L.D.
Free Agents
The Punisher
- 90 Rep, $500 - M-16, Magnum - Judgement, Bulletproof Vest, Shooter, Sturdy
Spiderman (Parker) - (Affinity)
- 140 Rep, $0 - Webbing - Agile, Arrest, Aracnid, Aracnid Sense, Spider Webbing, Lantern, With Great Power, Parker Luck
GOBLIN CULT
Leaders
Green Goblin
- 200 Rep, $0 - Gas Grande, Pumpkin Bomb, Goblin Blast, Razor Bats - Fly, Hover, Adaptable, Kevlar Vest, Goblin Serum, Arrogant (Must be most expensive Rep in team)
Sidekicks
Goblin Knight
- 140 Rep, $200 - Fire Sword, Pumpkin Bomb - Fly, Bipolar MD, Weapon Master, Lunatic Laugh, Goblin Serum
Free Agents
Venom (Gargan)
- 160 Rep, $0 - Webbing, Claws - Symbiote, Superjump
Henchmen
Goblins (Gob Knight starter)
- Minion - 20 Rep, $200 - Pumpkin Bomb - Fly, Small
- Minion 2 - 20 Rep, $0 - Machete - Fly, Small, Distract
- Minion 3 - 20 Rep, $200 - Mace - Fly, Small
HYDRA
Free Agents
Venom (Gargan)
- 160 Rep, $0 - Webbing, Claws - Symbiote, Superjump
If you spot any mistakes or something that has been missed, let me know below in the comments and I'll get it fixed asap.
I hope this has been helpful.
- Hendybadger
Tuesday, 22 December 2015
Spider-Man Miniature Game - Building a Team
Today I am going to take a look at how to build a team for the Spider-Man Minis Game from Knight Models.
So you don't buy loads of models and find out they don't work together, Knight have ALL of the Stat Cards available to download from their website and all characters are listed in our 'Who works with Who' post. This will let you work out your exact crew and then go and buy the models you want.
To start off, games and teams are worked out in REPUTATION (points).
A standard Spiderman game is set at 500 Reputation.
All picks must have the same Affiliation, like Goblin Cult, or be Unknown.
As well as the Reputation, you get $$$ to spend. $500 for every 150 Rep or part there of.
Some models come with a $$$ cost included for the gear they carry which is taken from your $500 per 150 Rep, anything left can be spent on extra equipment.
The other main limitation is for Free Agents. You can take one of those for every full 150 Rep
These limits can NOT be exceeded!
For example-
In a 500 Rep game you get $2000 to spend and can include up to 3 Free Agents.
There are a couple of rules that can tweak this.
Lord of Business gives you an extra $500 to spend and Charismatic lets you take a Free Agent for every 100 Rep instead of the usual 150.
Lets take a look at the different types of models you can choose to take over the streets of the Marvel Universe. I will use the Spiderman Affiliation which includes most special rules.
LEADERS
These are the big guys. Often the highest Rep of your crew, they are also the most skilled and dangerous. You can only take one Leader per crew.
SIDEKICKS
These are the helpers and / or lesser skilled Heroes and Villains.
If you have a Leader in your crew, you can also take 1 Sidekick. OR, you can choose not to take a Leader and have up to two Sidekicks instead.
FREE AGENTS
As I stated above, you can take up to 1 Free Agent per 150 Rep. You DO still need to pay the Rep and $$$ costs on their cards though.
Some Free Agents work for certain crews, like Punisher with Affiliation Spiderman / Shield, but most are Affiliation Unknown meaning they can work with anyone. Some also include the Hates rule that stops they being taken with the named crew.
AFFINITY
Some models have the Affinity (name) rule. This lets them bypass several crew building rules and be taken alongside the named character in a different Crew as a Free Agent.
Spiderman is a Leader with Affiliation Spiderman. BUT, he also has Affinity (SHIELD). This means he drops his Leader and Affiliation Spiderman rules and becomes a Free Agent in a SHIELD team. Normal Free Agent limits still apply.
NAMED HENCHMEN
The rest of your team will be filled with Henchmen. You can only take one of each named Henchman. For example, you can only ever have one Spiderling 023, one Spiderling 035 and one Spiderling 04.
MINIONS / HENCHMEN*
Henchmen without a name are also known as Minions and are marked with a * after the word Henchmen. If you want, you can take multiples of these in a crew. Up to 3 of each type.
EQUIPMENT
Each team will have an equipment list to use your extra $$$ on. Only Henchmen can take equipment and only one of each item per Henchmen up to the item and $$$ limits.
More on these soon......
Lets make an example crew using as much of this as we can at the moment.
Spiderman Team. 500 Rep, $2000. Up to 3 Free Agents.
Leader
Superior Spiderman - 180 Rep, $0
Sidekick
Daredevil - 110 Rep, $0
Free Agent
Punisher - 90 Rep, $500
Henchemen
Spiderling 023 - 40 Rep, $400
Spiderling 04 - 30 Rep, $400
Spiderling 035 - 30 Rep, $300
Minions / Henchmen*
Spider-bots - 10 Rep, $0
Spider-bots - 10 Rep, $0
TOTALS
500 Reputation, $1600.
$400 left to spend on Henchmen equipment.
OK, I know that seems like a lot to pick up and take in, but it's easier than it looks.
Download some cards from the Knight Models Page, try making a crew and see how it goes.
Feel free to post ANY questions you have in the comments.
- Hendybadger
Saturday, 19 December 2015
The Marvel Spider-Man Minis Game is HERE!!!!!!!!!!!
YES!!!!!!!
It's finally here!!!!!!!
I have been waiting for this game for so very long.
I first emailed Knight Models several years ago asking if they would ever make 30-35mm Marvel models. Then Batman came out a year later. Then the Marvel minis a couple of years ago. I have bugged them ever since.
But now it's here! The Spiderman Miniatures Game!!!!
(can you tell I'm excited?)
The game uses the same core rules as the Batman Mini Game (So you will need those rules to play) But there is a Rulesheet download adding new Traits and Objectives for free on the Knight Models site.
Time to take a look at the first wave of goodies!
Superior Spiderman and his Spiderlings.
In the Superior Spider-Man series, Doc Ock transferred his mind into Peter Parkers body. He slowly became a Hero but a much more dangerous one than the original Spiderman.
He used his power to create his own army of Spiderling Henchmen and some new tech like his uit and some.....
Spider-Bots! Swarms of these little things were used around the city as the Superior Spidermans eyes and ears. They helped him track and defeat many villains.
The remaining few and their Henchmen joined the....
Goblin Cult.
Led by the Green Goblin, the Goblin Cult plan to take down Spiderman once and for all.
By his side is the Goblin Knight, formally the second Hobgoblin and some of the Vulture's Henchmen that have join the Goblin Cause.
Spiderman isn't alone in his fight though. Daredevil also calls New York home and has Joined Spidey as a Sidekick.
Then there's Frank Castle. A.K.A The Punisher. A deadly threat to all villains. He will join Spiderman or SHIELD as long as he is able to fight crime.
Finally, what would a Spider-man game be without the classic Spidey, Peter Parker himself.
All of these models are now up for pre-order and will start shipping on Jan 5th. I can't wait to give this game a try!
What do you think of this first wave?
Who else do you hope to see added to the game?
Tomorrow we will take a look at the game and how it works.
- Hendybadger
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