Showing posts with label blog. Show all posts
Showing posts with label blog. Show all posts
Wednesday, 29 June 2016
Blog Swap Time!
As they say, sharing is caring.
So I think it's time for another one of our little Blog Swaps!
The idea is simple. You add ToaTS to your blogroll, I add your blog to this one!
Everyone gets out there more and everyone wins!
All you need to do it add ToaTS to your blogroll, links, or whatever and post a link to your Blog below.
When I'm back at the computer I'll add them all to the Blogrolls here >>>>
Have fun!
Hendybadger
Friday, 8 April 2016
New Flash / Arrow Equipment Lists for Batman
The La Biblioteca de Alfred blog has posted up one of the new equipment lists from the Flash / Arrow expansion for the Batman Mini Game.
Not only do these new lists contain more and new options like Radios and Helmets, they also have themed equipment based on which characters are in your crew.
Can't wait to see what the other crews get.
- Hendybadger
Friday, 16 October 2015
Arkham City Limits - EXTRA
The Arkham City Limits Facebook Group is one of the official hubs online for the Batman Miniatures Game.
Full of almost 2000 players, loads of models and scenery and even previews.
But now it has extended!
Dan and Drew, two of the head Admins, have started the ACL Extra Blog.
More previews, thoughts, ideas, projects and such that wont get lost in a Facebook feed.
I may even be putting in an appearance or two myself.
Head over and check out A.C.L.E
- Hendybadger
Tuesday, 13 October 2015
Batman Crew + Model Data-Bank!
A fantastic resource has appeared for the Batman Miniature Game.
A new Data-Bank that contains all models for each crew, their Reputation and Funding costs and even their stat cards.
The full Data-Bank can be found here on Reino de Juegos.
It's a Spanish blog but all names, rules and info are in English.
As I type they are still working on this project but plan to have it complete very soon.
I think this will be a VERY useful resource for the BMG.
- Hendybadger
Monday, 11 May 2015
The Bat-Builder Gains Article Links. Want Yours Added?
In it's ever growing role of the best Batman Game resource online, Bat-Builder has now started to add article links to individual model listings.
See Swamp Thing below.
At the bottom of the page for each model are links leading to articles on several blogs and sites (including this one). There are only a few at the moment but they want more!
Somehow, I have been nominated to gather and read them all.
So if you have a blog article, review, unboxing video or anything you think should be added, please email it to myself HERE.
Looking forward to seeing what gets sent it.
- Hendybadger
Tuesday, 31 March 2015
The Bat and the Badger head for Wayland
If you use Wayland Games, you may have noticed that they have updated their website and added a new Blog Section.
They also have some sort of 'Badger' writing about the Batman Minis Game.
Keep an eye on the new blog for all sorts of goodies. The current plan is to have the official 'info' posts like how to build crews on the Wayland Blog and keep my own work like painting and board making here.
That may change in a couple of weeks, but who knows?
What would you like to see on both the Wayland Blog and this one?
- Hendybadger
Sunday, 26 October 2014
Time for a Blog Swap?
Hi all!
Now that ToaTS is back up any running, I think its time for a new Blog Swap!
How does it work?
1- Add ToaTS to your own Blogroll on your blog.
2- Leave a comment with a link to your blog.
3- Your blog will be added to the ToaTS Blogrolls on the right >
This lets us all get out there a bit more. The gaming blog community all joining together to worship little metal men!
And just because I don't think I have typed the word enough....... BLOG!
- Hendybadger
Friday, 8 February 2013
AARRGGGH! ITS ALL GONE! Noooooo! Help!
![]() |
| Couldn't find a Badger |
Its all gone! All of it! AAAARRRRGGGHHHHHH!!!!!
A few days ago I went to turn on my computer. Nothing happened. Nothing at all. It had died!
But the Badger had made a back-up right? Wrong! (learnt my lesson now)
In a file on that computer was weeks worth of articles for ToaTS. Pictures for reviews, links, logos, PDF rulebooks and tons more. 100s of hours worth of work, lost.
ALL GONE!
What does this mean for Tales of a Tabletop Skirmisher? Well......
Several of the things I was going to cover wont be happening now. The rest will be going ahead at a much later date.
To get back to the position I was with this blog is going to take a few weeks. Because of this, posts will be a bit more spread out for a while until I can catch up again.
Luckily, I have some Pulp City, Dystopian Legions and Deep Wars to play with and post up while I sort out everything else out.
After that, who knows at the moment!
It also means I have needed to get a new computer to keep the site going. I tried it on mobile but it just doesn't work very well. A new computer was easy enough to find but when you have a family in a house that has only 1 person working, not that easy to get.
I did spot an idea on another popular site a while ago though when something similar happened.
To help out with the hardware and tons of hours needed to be put back in, they gave the readers an option to help out.
This isn't something I would ever have wanted to do but then I never expected this to happen.
Because of all this, You will notice a button in the top left of the page.
A 'Donate' button in fact.
I am in NO way asking people to do this. I just want to make that clear. But....
If you enjoy ToaTS, like what you see and would like to help the site continue then feel free to use the button to help out via Paypal
With the 'Kickstarter' bug at the moment I could even do some sort of Pledge levels.
- Name and Link on contributor page
- Links in a post
- Your own guest post
- Permanent picture link on front page
- Coverage of any game you choose
- etc, etc
I would love to get your thoughts on this.Positive or negative, it all helps.
I had better get back to work.
Hendybadger awaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay!
Monday, 4 February 2013
Which bits do YOU like?
You may have noticed that things get swapped around and changed on this site every know and then.
This is because I am constantly trying to improve it for the readers.
Easier layouts, new ranges, helpful topics, that sort of thing.
As a little bit of personal research to help me do this in the future I have a couple of questions for the ToaTS readers.
Which were your favourite posts on here in the last couple of months?
Which were your least favourite posts on here in the last couple of months?
And to add to both of the above questions, Why?
I would love to hear your thought.
Hendybadger awaaaaaaaaaaaaaaaaaaaaay!
Monday, 19 November 2012
Batman Miniature Game - Rules Info
First off I would like to say a huge Happy Birthday to out son James who was 1 yesterday. Being a dad for a whole year has been great!
I would also like to say a massive thank you to my wife who arranged a personal email from Serj Tankian, lead singer from System of a Down, for me this morning. Made my day.
The day keeps getting better though. I had contact on here this morning from Gustavo Adolfo Cuadrado Egea.
Gustavo is the rules developer for the Batman Miniatures Game from Knight Models.
There is lots of information about the game on his blog Mistycball (link) but it is in Spanish and most of the readers here speak English.
So to save you the effort of running the pages through a translator, I have done that myself and reblogged the Batman posts below!
All these are from Gustavos Mistycball Blog via Google Translate
Introduction to Miniature Game BATMAN.
THE IDEA.
The Batman game engine is an original idea of mine, forged over time to improve the systems already on the market.
Years ago when we thought for other developments I was thinking with my partners and discussing the idea of'' basis'' Action Points would be taking power in the world of wargames and miniatures games. This has been happening as supposed to be the future of many games that have come out over the last 5-6 years.
Still, the idea came to me almost 10 years ago appeared not reflected in any game can be similar but not the same. Over time I have been purging it and gradually as been creating something original, novel and with a lot of versatility to the world of miniatures games.
I was constantly thinking how to improve there games, as there are always details that do not like about each one (I've always been very jugon tournament and almost everything that passes through my hands), so it took shape as power give more life and better differentiate the character profiles of a game without having to get to create many statistics to reflect the characteristics. And here I saw the light in the stock is where it should be the main potential of a character profile.
I have to admit that the game system is adapted to my original idea because premises that Knight MODELS wanted in his game and that seemed completely valid and reasonable to try to open your product to more people and make it viable in the long we had to develop it.
The engine is a further development of the idea of action items that miniatures can spend during their activation, but to make it more tactical is a pre-planning phase where where they will spend those actions under this premise therefore MODELS Knight as my partner were delighted.
Once we had the premises of the brand and the engine got to work at it.
GAME.
Miniature Batman Game is a turn-based miniature game, here is something that many of you and wait you could imagine, is quite clear, but I will introduce you a little as consisting advance the game engine.
Spoiler Alert .... (story somewhat short of what you will see when the game).
The first thing as always is to create a band, this part you will love the variety that will be quite broad.
The world of Batman is quite closed and there are many variations in the background because they are over 65 years of comics, many series, movies ... etc etc
Because of this the idea of faction bothered us a bit because we rejected that only had two:
Heroes and villains.
Well it will not, the idea is that there bandleaders as Joker, Penguin, Two-Face .... and they could fight each other well. On the other hand many people from the world of Batman is not so important in their background and can say without a band of their own, they have called these free agents and may go in more than one band since according to that point history and background are allied with one or the other. After each leader on the other hand men may carry or use one of these to replace the leader, these henchmen modify the way you play with that band as acting specifically and his henchmen.
Each character will have a value of reputation (and we call it in our games and is the equivalent to what other games cost or simply called points), apart from some characters will cost USD reputation because they have some rule or expensive equipment and outside Usually, the dollars will be worth to set the band as additional equipment tables for Henchmen.
More or less this is a very basic introduction was configured as a band.
Now talk a little above how to play.
The shift will consist of several phases, we have called upon Prepare the Plan, which is where we're putting the counters of action of each character (by feature Grounds) on the same card, and thus more or less will know that you have to make each of the characters in the band during the activation phase (note that the plan is open and the opponent can see where you have placed the action tokens each thumbnail), this idea does very tactical game.
Then comes the activation phase of the thumbnails, which will alternate shifts each character after activation (eye!!! Since Henchmen can try activated consecutively).
By activating a character this may take action as action tokens spending has placed them in different skills as you shall see in the manual, and according to special rules may be doing one thing or another like Batman to use his or throw a Batarang Batgarra , Bane a dose of Titan, an Insane Clown Laugh use your ... etc etc, and you will discover as figures out the potential of each character and their rules. In this sense we tried that the characters are what most charismatic possible as requested by the background and we want people to feel that identification with comics, video games and movies of this wonderful world.
After activation phase comes the final turn with the resolution of effects and recovery of the characters (if you read that right people can recover bruises received during the game and even up the KO).
There will be scenarios (as it will not have as dramatic if any in game), but little so far I can tell, I prefer that you discover yourself when the game is available.
I am eager to tell you more things but I have to leave you as I continue working on the development of the game though not enough to consume many hours of my life since I started with him.
Regards and hope that you have removed doubts about what you expected from this game.
The Batman game engine is an original idea of mine, forged over time to improve the systems already on the market.
Years ago when we thought for other developments I was thinking with my partners and discussing the idea of'' basis'' Action Points would be taking power in the world of wargames and miniatures games. This has been happening as supposed to be the future of many games that have come out over the last 5-6 years.
Still, the idea came to me almost 10 years ago appeared not reflected in any game can be similar but not the same. Over time I have been purging it and gradually as been creating something original, novel and with a lot of versatility to the world of miniatures games.
I was constantly thinking how to improve there games, as there are always details that do not like about each one (I've always been very jugon tournament and almost everything that passes through my hands), so it took shape as power give more life and better differentiate the character profiles of a game without having to get to create many statistics to reflect the characteristics. And here I saw the light in the stock is where it should be the main potential of a character profile.
I have to admit that the game system is adapted to my original idea because premises that Knight MODELS wanted in his game and that seemed completely valid and reasonable to try to open your product to more people and make it viable in the long we had to develop it.
The engine is a further development of the idea of action items that miniatures can spend during their activation, but to make it more tactical is a pre-planning phase where where they will spend those actions under this premise therefore MODELS Knight as my partner were delighted.
Once we had the premises of the brand and the engine got to work at it.
GAME.
Miniature Batman Game is a turn-based miniature game, here is something that many of you and wait you could imagine, is quite clear, but I will introduce you a little as consisting advance the game engine.
Spoiler Alert .... (story somewhat short of what you will see when the game).
The first thing as always is to create a band, this part you will love the variety that will be quite broad.
The world of Batman is quite closed and there are many variations in the background because they are over 65 years of comics, many series, movies ... etc etc
Because of this the idea of faction bothered us a bit because we rejected that only had two:
Heroes and villains.
Well it will not, the idea is that there bandleaders as Joker, Penguin, Two-Face .... and they could fight each other well. On the other hand many people from the world of Batman is not so important in their background and can say without a band of their own, they have called these free agents and may go in more than one band since according to that point history and background are allied with one or the other. After each leader on the other hand men may carry or use one of these to replace the leader, these henchmen modify the way you play with that band as acting specifically and his henchmen.
Each character will have a value of reputation (and we call it in our games and is the equivalent to what other games cost or simply called points), apart from some characters will cost USD reputation because they have some rule or expensive equipment and outside Usually, the dollars will be worth to set the band as additional equipment tables for Henchmen.
More or less this is a very basic introduction was configured as a band.
Now talk a little above how to play.
The shift will consist of several phases, we have called upon Prepare the Plan, which is where we're putting the counters of action of each character (by feature Grounds) on the same card, and thus more or less will know that you have to make each of the characters in the band during the activation phase (note that the plan is open and the opponent can see where you have placed the action tokens each thumbnail), this idea does very tactical game.
Then comes the activation phase of the thumbnails, which will alternate shifts each character after activation (eye!!! Since Henchmen can try activated consecutively).
By activating a character this may take action as action tokens spending has placed them in different skills as you shall see in the manual, and according to special rules may be doing one thing or another like Batman to use his or throw a Batarang Batgarra , Bane a dose of Titan, an Insane Clown Laugh use your ... etc etc, and you will discover as figures out the potential of each character and their rules. In this sense we tried that the characters are what most charismatic possible as requested by the background and we want people to feel that identification with comics, video games and movies of this wonderful world.
After activation phase comes the final turn with the resolution of effects and recovery of the characters (if you read that right people can recover bruises received during the game and even up the KO).
There will be scenarios (as it will not have as dramatic if any in game), but little so far I can tell, I prefer that you discover yourself when the game is available.
I am eager to tell you more things but I have to leave you as I continue working on the development of the game though not enough to consume many hours of my life since I started with him.
Regards and hope that you have removed doubts about what you expected from this game.
Band of the Joker.
Here I start talking a little band of my favorite character from DC Comics, Jack Napier aka The Joker.
The first, as you can imagine, will be a band leader (as stated in another slang, is a proper faction).
Advancement and that will be one of the first figures go on sale in a 'pack' with some of his henchmen (clowns).
The miniature is based on the latest video games and profile just as thinking about that idea.
We try our best to have the characters faithfully reflected in their rules, so for example to those who have played the game, you can see many similarities with this character like smiling jaws flying exploiting his knife etc etc. .. .
This band will be oriented to the opponent Chaotic, never know for sure that you do in your activations, giving enough potential to his minions when accompanied by their leader, in this case the Joker. Likewise Harley Quinn is based on the game and act as Joker Confidence Woman, what does this mean?, simple as Harley Quinn may act as band leader (Without having the same potential as a leader), or can be used as support for a band led by the Joker.
Joker's little more I will say, I want that you discover yourself, is very original and fun to play with him in the Testing and feared.
Harley Quinn slightly modifies the way the band play; gives mobility to the minions who are close to her and has a lot of potential as it has one of the rules that I like personally in the'' games'' Debuff, the His has been called Disorder.
Clowns, I can say you are one of them ... I love brutal figures.
Are likewise created based on the aesthetics of the game and are separated into three types, as it has in some way they are maintained Elite rule (you can only carry one in the band of this type), the'' Named '' their own name as it were, then we would have the most basic minion or henchman who will bring all that you wish while you get reputation points.
These minions are very similarly characterized both in sculpture and in the rules, because as you can see when you have in your hands that many of these clowns have mental disorders that work in different ways in the game.
Later you can expand the band's Joker with more minions, other characters that are closely linked, with free agents at some point have worked with him or been helped by a common goal in their background and some surprises more timely.
I have not decided my main band, if it's the Joker with support Harley Quinn, but 2 Caras also love and mechanics developed for the penguin is from my point of view very tactical. Well I have a personal problem is that I like all the bands of this game.
I must say that the issue is quite balanced in Testing previous bands we have done and mechanics varies depending on free agents incorporated into each band.
Have you already decided your band.?
Best regards, thank you all for the support.
First will clarify some doubts which I think are of interest.
Reading much national and international forums, I've noticed something of great concern to the people who will be Batman and who is not.
Well not to worry, I think we will all be satisfied in the long run, because, as was said earlier there will be surprises (I liked be patient), the background varies greatly times, comics and movies, this goes a long creative work.
Note that a background as huge as this, deserves equally magnanimous work when creating factions to be playable, entertaining and balanced.
We have worked hard to take into account the many variables that can have a character when either join, and after many long hours of discussions and round we took some decisions that are the most successful, although it may not rain please everyone.
The other question is the size of the thumbnails for the sets and others, scales, so you are never clear. Many testers play with the scenery which have always used.
I believe that this issue should not worry so much the player, I think it can be worth a lot of scenery that you may have already done at home, in the club or in the store where you go to play normally.
Furthermore note that this is overseen by Warner, is an official product and they should give the nod to everything.
I'll talk a little about the main character, as many suppose that will be a leader, Batman.
Batman The band will be one of the most versatile, not only have many allies clear as Nightwing, Robin, Commissioner Gordon, often Gotham Police (these will have to go with a villain, much corrupt Gotham). etc. .. etc..
Spoiler Alert!!
Batman can even ally with Bane!!
Do not be concerned about that, because the number of variations to be very high when setting a band when there are enough market figures.
About Batman as little I can say other than it will be a character that will be the most expensive
and they will always have their tools with which to take advantage in combat.
The band as I say Batman offers versatility, with even more Nightwing with Robin mobility, Gordon already discover, that is very original and played with him.
The police will have different types and variables, from the common to the police with their own name and are best known, also as I said some other surprises ....
Then think about the amount of free agents who will join their ranks.
In summary the band is less stereotyped all my mind, you can also make a band more thematic, such as armed police and with a clear advantage for the headlights (remember that is always played at night).
The first, as you can imagine, will be a band leader (as stated in another slang, is a proper faction).
Advancement and that will be one of the first figures go on sale in a 'pack' with some of his henchmen (clowns).
The miniature is based on the latest video games and profile just as thinking about that idea.
We try our best to have the characters faithfully reflected in their rules, so for example to those who have played the game, you can see many similarities with this character like smiling jaws flying exploiting his knife etc etc. .. .
This band will be oriented to the opponent Chaotic, never know for sure that you do in your activations, giving enough potential to his minions when accompanied by their leader, in this case the Joker. Likewise Harley Quinn is based on the game and act as Joker Confidence Woman, what does this mean?, simple as Harley Quinn may act as band leader (Without having the same potential as a leader), or can be used as support for a band led by the Joker.
Joker's little more I will say, I want that you discover yourself, is very original and fun to play with him in the Testing and feared.
Harley Quinn slightly modifies the way the band play; gives mobility to the minions who are close to her and has a lot of potential as it has one of the rules that I like personally in the'' games'' Debuff, the His has been called Disorder.
Clowns, I can say you are one of them ... I love brutal figures.
Are likewise created based on the aesthetics of the game and are separated into three types, as it has in some way they are maintained Elite rule (you can only carry one in the band of this type), the'' Named '' their own name as it were, then we would have the most basic minion or henchman who will bring all that you wish while you get reputation points.
These minions are very similarly characterized both in sculpture and in the rules, because as you can see when you have in your hands that many of these clowns have mental disorders that work in different ways in the game.
Later you can expand the band's Joker with more minions, other characters that are closely linked, with free agents at some point have worked with him or been helped by a common goal in their background and some surprises more timely.
I have not decided my main band, if it's the Joker with support Harley Quinn, but 2 Caras also love and mechanics developed for the penguin is from my point of view very tactical. Well I have a personal problem is that I like all the bands of this game.
I must say that the issue is quite balanced in Testing previous bands we have done and mechanics varies depending on free agents incorporated into each band.
Have you already decided your band.?
Best regards, thank you all for the support.
BATMAN.
First will clarify some doubts which I think are of interest.
Reading much national and international forums, I've noticed something of great concern to the people who will be Batman and who is not.
Well not to worry, I think we will all be satisfied in the long run, because, as was said earlier there will be surprises (I liked be patient), the background varies greatly times, comics and movies, this goes a long creative work.
Note that a background as huge as this, deserves equally magnanimous work when creating factions to be playable, entertaining and balanced.
We have worked hard to take into account the many variables that can have a character when either join, and after many long hours of discussions and round we took some decisions that are the most successful, although it may not rain please everyone.
The other question is the size of the thumbnails for the sets and others, scales, so you are never clear. Many testers play with the scenery which have always used.
I believe that this issue should not worry so much the player, I think it can be worth a lot of scenery that you may have already done at home, in the club or in the store where you go to play normally.
Furthermore note that this is overseen by Warner, is an official product and they should give the nod to everything.
I'll talk a little about the main character, as many suppose that will be a leader, Batman.
Batman The band will be one of the most versatile, not only have many allies clear as Nightwing, Robin, Commissioner Gordon, often Gotham Police (these will have to go with a villain, much corrupt Gotham). etc. .. etc..
Spoiler Alert!!
Batman can even ally with Bane!!
Do not be concerned about that, because the number of variations to be very high when setting a band when there are enough market figures.
About Batman as little I can say other than it will be a character that will be the most expensive
and they will always have their tools with which to take advantage in combat.
The band as I say Batman offers versatility, with even more Nightwing with Robin mobility, Gordon already discover, that is very original and played with him.
The police will have different types and variables, from the common to the police with their own name and are best known, also as I said some other surprises ....
Then think about the amount of free agents who will join their ranks.
In summary the band is less stereotyped all my mind, you can also make a band more thematic, such as armed police and with a clear advantage for the headlights (remember that is always played at night).
Free Agent:'''' Killer Croc
You talk a little about the skills of a particular character, and I
will focus mainly on free agents because their ability to go in more
than one band, make them very attractive when playing them.
For that reason, I think they deserve a brief article individually on each of them, as far as possible and that every time my time is more limited.
Free agent first installment of Batman Miniature Game.
I present to Killer Croc.
Suffers from a disease called multiple Hipercrátosis, which has mutated and become what it is today.
Their claws are incredible strength like his skin, all due to this mutation also affects the brain, why is a maniac and in turn have improved senses becoming more acute.
He lives in the sewers of Gotham from his dedication to his criminal activities.
Your membership is unknown, you can go on any band except that of Batman and Bane as he feels hatred for both.
Killer Croc offers several interesting things to your band.
First is a really hard and with very good skills of combat, being a large character can overwhelm their enemies.
Their claws make the difference when kill their enemies, and makes it hard skin hurt him really hard, so it is an opponent to fear when you have it in front of you.
Subsoil is Lord of Gotham, will be without sewers to the maximum number of models that may be in them, and the owner will get additional sewer marker at the start of the game .... A very advantage keep in mind, when you see the manuals and check what rules sewers can offer the games.
It has a high motivation, much like any band leader, and his attack value is comparable to that of Batman and Bane.
Defensively being Great is an easy target for the shooting and beating its rivals, but its resistance is high.
In short it is a character in combat devastating, but with a high tactical factor because you can do based strategies sewer outlets looking on the ground that can be decisive.
For that reason, I think they deserve a brief article individually on each of them, as far as possible and that every time my time is more limited.
Free agent first installment of Batman Miniature Game.
I present to Killer Croc.
Suffers from a disease called multiple Hipercrátosis, which has mutated and become what it is today.
Their claws are incredible strength like his skin, all due to this mutation also affects the brain, why is a maniac and in turn have improved senses becoming more acute.
He lives in the sewers of Gotham from his dedication to his criminal activities.
Your membership is unknown, you can go on any band except that of Batman and Bane as he feels hatred for both.
Killer Croc offers several interesting things to your band.
First is a really hard and with very good skills of combat, being a large character can overwhelm their enemies.
Their claws make the difference when kill their enemies, and makes it hard skin hurt him really hard, so it is an opponent to fear when you have it in front of you.
Subsoil is Lord of Gotham, will be without sewers to the maximum number of models that may be in them, and the owner will get additional sewer marker at the start of the game .... A very advantage keep in mind, when you see the manuals and check what rules sewers can offer the games.
It has a high motivation, much like any band leader, and his attack value is comparable to that of Batman and Bane.
Defensively being Great is an easy target for the shooting and beating its rivals, but its resistance is high.
In short it is a character in combat devastating, but with a high tactical factor because you can do based strategies sewer outlets looking on the ground that can be decisive.
Miniature Batman Game. Play-Card Preview.
Best of all, in this post I will briefly refencia the profile card Miniature Game Batman character. It is quite visual and give you a clear idea of what you can expect when you open your boxes of miniatures.
Later when the game informs you to download more carefully on how to use the values and sections of the card.
Procedo has avanzaros card Miniature Game Batman Character:
1-About Character: Where indicated your name, alias and rank within the band.
The Name and Alias is given that can not be repeated characters, you can not take the time to Bruce Wayne as Batman for example in your selection of Banda. Only profiles that may be repeated in its range with an asterisk because his name will be known and common Alias.
For example: Gotham Police and Clowns.
2-Affiliation: Here is where you can include the character bands, if you put unknown means you can go with whomever you want.
3-Armament Weapons possessed by the character with his description and game data. Come the type of damage, rate of fire if a ranged weapon and ammunition, in addition to the special rules of their own weapon.
4-Personal skills: The skills the character possesses, to come disclosed in personal skills.
5-Special Abilities: This reflects a special ability and unique character will have no other rule will itself written in this section ..
6-Reputation: The character's point cost in your band.
7-Cost in Dollars: A secondary cost some characters require time to be recruited for your band, as they have some type of equipment or skill more exclusive.
8-Character Strength: When you need to use force, here is reflected the value of the roll to be overcome in a dice roll to make it a success.
9-Motivation: This is the most important feature of a character, as it indicates the number of counters of action likely to spend the character for one turn.
10-Movement: Indicates the ability of the same character.
11-Attack: Indicates the offensive capability of the character.
12-Defense: Indicates the character's defensive ability.
13-Resistance: Indicates the carrying capacity of the character.
Special 14: Indicates the ability to perform special actions of the character.
NOTE: Values 12/11/10 and 14 also indicate the number of counters of Action may be placed in the reserve itself when machining the Plan in turn.
This page belongs to Batman is already sold, I guess with the release of the game will be downloadable for those who bought the figure without the card, because the old blister.
It's just a preview of the cards that come with miniatures.
A great work of the staff of Knight Models in design.
Later when the game informs you to download more carefully on how to use the values and sections of the card.
Procedo has avanzaros card Miniature Game Batman Character:
1-About Character: Where indicated your name, alias and rank within the band.
The Name and Alias is given that can not be repeated characters, you can not take the time to Bruce Wayne as Batman for example in your selection of Banda. Only profiles that may be repeated in its range with an asterisk because his name will be known and common Alias.
For example: Gotham Police and Clowns.
2-Affiliation: Here is where you can include the character bands, if you put unknown means you can go with whomever you want.
3-Armament Weapons possessed by the character with his description and game data. Come the type of damage, rate of fire if a ranged weapon and ammunition, in addition to the special rules of their own weapon.
4-Personal skills: The skills the character possesses, to come disclosed in personal skills.
5-Special Abilities: This reflects a special ability and unique character will have no other rule will itself written in this section ..
6-Reputation: The character's point cost in your band.
7-Cost in Dollars: A secondary cost some characters require time to be recruited for your band, as they have some type of equipment or skill more exclusive.
8-Character Strength: When you need to use force, here is reflected the value of the roll to be overcome in a dice roll to make it a success.
9-Motivation: This is the most important feature of a character, as it indicates the number of counters of action likely to spend the character for one turn.
10-Movement: Indicates the ability of the same character.
11-Attack: Indicates the offensive capability of the character.
12-Defense: Indicates the character's defensive ability.
13-Resistance: Indicates the carrying capacity of the character.
Special 14: Indicates the ability to perform special actions of the character.
NOTE: Values 12/11/10 and 14 also indicate the number of counters of Action may be placed in the reserve itself when machining the Plan in turn.
This page belongs to Batman is already sold, I guess with the release of the game will be downloadable for those who bought the figure without the card, because the old blister.
It's just a preview of the cards that come with miniatures.
A great work of the staff of Knight Models in design.
What do people think of the posts above?
Hendybadger awaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay!
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Tuesday, 13 November 2012
The Plan - Phase 2
A couple of weeks back I posted a PLAN for what I want to do with this blog.
I am looking to focus on some of the lesser known but, in my opinion, just as awesome games.
Why not the big games from people like Games Workshop, Privateer Press and Wyrd? Well, there are soooo many blogs and sites that already cover those in great detail and I think its good to get something different out there as well that people might not usually see.
I will still have some random content not related, like an interview with TheJoeyBerry soon and future competitions and fundraisers, but otherwise I will be looking into the games below in greater detail.
You may have noticed the 'pages' at the top have changed, meaning some decisions have been made.
Lets have a look at what will be coming in the near future.
Pulp City
A 30mm skirmish level game of Supreme (Super) Heroes and Villains battling against each other in the city where they can throw or destroy all the scenery on the table.
Regular readers will know I am a HUGE Pulp City fan, so this game wont be going anywhere.
With a new edition, Monster (150mm!) rules, loads of background and tons of new minis on the way there will be a lot to keep people interested.
EVERY model in the range will feature on here at one point or another.
Expect to see - Battle reports, rules and model reviews, painting (including some Marvel schemes), info on different Supremes, modern scenery, news, Super Minions and Monsters from several other companies.
Dystopian Legions
Spartan Games new mid-size 28mm steampunk wars. Victorian Sci-Fi troops, tanks, bionics, tesla-tech and steam power.
The look of the models in DL appealed to me as soon as I spotted them. I then looked over the rules and liked what I found.
Monthly new releases for the 4 different Forces are sure to bring some stunning things.
I will be starting with the Prussian Empire and Kingdom of Britannia. Plans to add every model for those 2 forces that have been seen so far. Maybe even a couple of some units.
After that I might get the minimum requirements for the Federated States of America and the Empire of the Blazing Sun so I cant use all their cool toys!
Expect to see - Initial impressions, rules and model coverage, games, new releases etc
Deep Wars
The new 30mm skirmish game based completely under water. Fishmen, divers, subs, killer sea life. Core rules are the Songs of Blades and Heroes rules with some great additions on top.
This is another game that pulled me in with the minis first and them I stayed for the rules.
The setting of an underwater game is just too interesting to me to pass up. Models that can swim at different levels and need light sources on the ocean floor add great mechanics not seen in other games.
Out of the 4 forces, I'm starting with 3 of them. The Fortune Hunters, Ancients of Atalan and Dark Mariners.
In time I will be picking up all models for these 3.
If all goes well, I may get the final force of the Scaly Horde.
Expect to see - Campaigns, conversions, undersea scenery and wildlife, plus the usual reviews, reports, news and painting.
A small scale air, land and sea combined forces war game. Set in a Victorian Sci-Fi world with steam and tesla everywhere!
I have recently started playing Dystopian wars as, once again, the amazing details on the minis 'made' me buy them. A different scale of game adds some much needed variety in playing and the combined forces side of things has a great feel to it.
The Republique of France are my fleet of choice. Flying Battleships! Air and Sea forces will be covered to begin with. Land added in later on.
I also have access to Kingdom of Britannia and Prussian Empire fleets so they will be making an appearance also.
Expect to see - News, reviews, games, painting, events and the usual but on a vastly different scale!
So, there we are.
The plan is in place and will being going into action (phase 3) very soon.
There is another 'phase' to the plan though that includes MASSIVE changes to the blog, articles and coverage where readers will get something out of it as well. But that one is a secret for now.
Mwah Ha Ha Ha Ha Ha Ha!
Hendybadger awaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay!
Wednesday, 7 November 2012
Pulp City Ace of Wraiths 2 Preview and Win a Ltd Ed Super Mini
The above picture is the new model for Ace of Wraiths from Pulp City. Due out next year in the new starter sets for Pulp City Supreme Edition.
This is the first of a few model updates on the way. Keep an eye out for Nuke 2 and Guerrilla 2 as well.
It is from the personal collection of Morf (creator of Pulp City) and was posted to celebrate the 100th member of the Citzens of Pulp City (link) Facebook fan group.
A great place to chat about anything Pulp City related, ask questions to the design team and other players post up your own models and games.
Although I like the current model (below) I think the new one is MUCH better.
You can find out more about Ace of Wraiths, and several other Pulp City Supremes >HERE<
Anybody fancy winning a limited edition Supreme model?
This is Doc Cosmos.
The character was created by Pulp Citizen and the model was sculpted by James Van Schaik
Leon (Pulp Citizen) had a handful of these cast up and is now giving away 3 on the Pulp Citizen Blog (link)
One is a random draw.
For the second you have to create stats for the model to be used in Pulp City.
The third you write up your own take on this model. Name, background etc.
The best entries for the second and third will win the mini.
These competitions run until Sunday Dec 2nd and you can find them all >HERE<
Good luck to all those who enter.
Check back here tomorrow for an update to the Paint the City Pink charity fundraiser.
Hendybadger awaaaaaaaaaaaaaaaaaaaaaaaaaay!
Saturday, 11 August 2012
Hobby and Competition Update (Updated)
There has been a lot of news and such on here recently and not very much about what I'm doing in my own hobby.
That's mainly due to the time I have had. Which as you can guess, has been not very much.
But I didn't mange to get some Merc Warjack conversion done recently.
The first 3 of many to come.
A converted Buccaneer with a porthole style head, Running Mariner with Freebooter head and legs and a plodding Freebooter with Mariner head and legs.
Here is the next plan. A Piratey Vanguard. Only waiting for a bit to arrive.
EDIT: This will be followed by Captain Bartolo, Fiona the Black, a converted Mariner and a Mariner/Rociante conversion
I have also started to paint finally.
First up with my new attempt and painting properly, Necrplanes Dr.Tenebrous, Doom Train and Night Fright from Pulp City.
(store pics, not mine)
EDIT: I am also going to be painting the Necroplane Minions. Necro GIs. Again these are the studio painted minis, not my own.
EDIT: For my Pulp City building, I have 4 models on the table. BIG ones.
2 official PC Monsters (Dino and Daemon), a 6.5" UFO and a huge Steampunk Dragon. Getting ready for the 'soon to be released' Pulp City Monster Rules.
On the topic of Pulp City, there is still a week to enter the competition to win £70 of Pulp City or £60 of Reapers Chronoscope. All you need to do is think up a Hero or Villain of your own.
Full Details >>HERE<<
That's all for now,
Hendybadger awaaaaaaaaaaaaaaaaaaaaaaaaaaaay!
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Saturday, 30 June 2012
ToaTS 'Super' 100,000 Giveaway!!!!!!!!
Wow! A landmark day has arrived that I never expected when I started writing this blog.
100'000 hits!
I would like to say a MASSIVE thank you to all my readers, followers, viewers and random clickers that have helped bring this blog this far. I couldn't have kept going without you all.
As a thank you I want to do a BIG giveaway!
How does over £80 worth of minis and a rulebook sound as a top prize?
PRIZES
1) 2 Pulp City starter boxes, 2 extra Supremes and a full colour printed PDF rulebook (over £80 worth)
2) 4 Reaper Chronoscope Supers and a Beast - Thanks to Miniature Heros
3) 2 Lvl2 and 2 Lvl1 Pulp City Supremes of your choice - Thanks to Pulp Monsters
4-6) 3 x sets of Pulp City Artwork Postcards - Thanks to Pulp Monsters again
7) 70mm DC Dark Knight Joker - Thanks to Knight Models
8) 70mm Gandalf - Knight Models again
9) Male and Female Supers - Thanks to Black Hat Miniatures
How do you get your hands on these?
Its easy!
1- You need to be a public follower of this blog - Followers box on the right>>>>>
2- Comment on this post telling me why you should win
3- I will mark your comment out of 25. The best one after 2 weeks wins.
4- For extra points for your comment, link this giveaway on a blog, site, facebook page etc and add the link.
The winner will be announced on Saturday July 7th.
While your waiting for that, why not check out the Citizens of Pulp City Facebook group or the Pulp City Forum.
You can also follow this blog on Facebook. All posts and updates in one place. ToaTS Facebook Page (link)
If there is anybody out there that would like to add to this big giveaway, please email me using the link on the right>>>>>>>>
Top Prize - Pulp City Starter bundle for 1-6 people
Yes, all of the above will be given away!
Well, brand new in the box versions of the above will be given away anyway.
That's 13 Pulp City models and a printed copy of the PDF Rulebook. Well over £80!!!!
2 teams, Heroes and Villains. Each enough for a large Lvl 9 game.
Or..... 4 teams. 2x Lvl 4 and 2 x Lvl 5. Thats 4 people that can play at the same time.
Or....... 6 TEAMS of Lvl 3! Thats enough for 6 players to play a starter game!
I will take a closer look at each mini at the bottom of this post seeing there are so many.
If don't play Pulp City already there is also a colour printed copy of the full PDF Rulebook.
You could also use this range of models in a whole load of different games or just have them to paint up for yourself. Soooooo many options.
If you do play, its a massive boost to anybodies collection.
Pick Your Own Team prize
Your choice of 2 Level 2 Pulp City Supremes and 2 Level 1s.
ANY Supremes from the entire collection in the Pulp Online Store
Are you going to go for ARC, Heavy Metal, general Villains?
Where will you begin?
This prize is thank to Pulp Monsters themselves
Reapers Chronoscope Supers!
Ape-X, Torrent, Captain Griffon, Lab Mutant and a Purple Worm monster!
Great for use in Pulp City or any other Supers game like Super System
Check out the entire range >>HERE<<
3 sets of Pulp City Artwork Post Cards!
70mm Joker + Gandalf
Huge thank to Knight Models for these stunning 70mm sculpts.
If you like, Marvel, DC, Star Wars or Lord of the Rings then Knight models have a stunning range or 30mm-70mm models.
Male + Female Supers
Big thanks to Black Hat Miniatures for donating Captain Crusade and Ethereal Girl.
Check out thier other amazing Supers
Lets take a look at exactly whats included in the main prize.
(click pics to view larger)
A full colour copy of the PDF rulebook. Full rules for everything in the game.
Lvl2 Hero - Iron Train
A middle aged man that had a fascination with trains. Woke one morning in the desert wearing full body armour made from his favourite train. Now the muscle in the heroic Heavy Metal team.
Lvl 2 Hero - Solar
Wearer of the ancient Mayan artifact, the tiara of Ahau Kin. Giving him the powers of the sun itself. But does it also give him a dark side?
Lvl 2 Hero - Ace of Wraiths
A man from the old west. Himself over 200 years old but immortal. Cursed to keep living by the gun and cards he carries and cant give them away.
Lvl2 Villain - Hellsmith
The Greek god of forging, offered a chance by Hades to betray his master the God of weapons. Zeus found out and struck him down to the depths of hell. Now hes back and looking for revenge under the command of Stygian.
Lvl 2 Villain - Nuke
A mysterious nuclear being created and controlled by the legendary Hooded Man. Known to vanish when defeated but reappear again.
Lvl 2 Hero/Villain - Guerilla
Leader of the Ape Revolutionary Committee. Fighting to make ARC equal to everyone else.
Lvl 1 Hero - Red Riding Hoodo + her Zombie Wolf Minion
Master of the secret Hoodoo arts, Red fights to keep dark magic from Pulp City as part of Blood Watch.
Her wolf was once the Werewolf Loup Garou, but Red managed to beat him and keep him in her control in his wolf form.
Lvl 1 Hero - Androida
A android being made as a lust slave that discovered all on the Internet and became the perfect AI feminist.
Lvl 1 Hero / Villain - Kitty Cheshire
Lost in a great fire that destroyed the asylum. But the only body to return through the mirror left standing after the flames died out. Changed into something else she can disappear when needed.
Lvl 1 Villain - Gentleman
A Merc hitman and sharp shooter that has his hand in everything. If Gentleman doesn't know about it, its not worth knowing,
Lvl 1 - Villain - Twilight
A mysterious stealth assassin that's a key member of the Coven. A dark society lurking in Pulp City
Lvl 1 Villain / Hero - Chimp Chi
The martial artist of ARC. Also a member of the Way of Fist and Blade
You can find out the full stories of these Supremes >>HERE<<
Thank you once again to all of my followers, readers and viewers for helping this blog reach such a massive landmark.
Here goes the next 100,000!!!!!
Eagle eyed regulars may have also noticed there has been a donate button on here for the last few weeks. But it broke.
I have now replaced it with new one at the top of the page. If anybody wants to help grow this page and improve it I would be very grateful.
Inspired by all the recent Kickstarter and Indegogo projects, for any donations over £10 you will also get a permanent link on this page to your own blog, site, page etc or a favourite of your choice. Donations over £15 also get a guest post on here about anything you like. If you really want to, the above options also stack!
I'm not trying to force people or even ask people to do it. Its just an option of you want to help out and enjoy what you read.
Good luck to all
Henybadger awaaaaaaaaaaaaaaaaaaaaaaaaay!
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