Friday, 22 June 2012

Looking for a Reporter Mini. Help?






I am trying to find a mini.
The reporter pictured above and below.
(above from the Pulp City Forum, below from the Pulp Citizen Blog)
Its was a limited release from Pulp City a couple of years ago.
She is named June Summers but I would imagine lots of people used her for other things and in other games.


Do you have this mini in your collection? Or do you know anybody that does?
Would you (or they) be willing to part with it for a very generous price?

I would be very grateful if the ToaTS readers could help me track this mini down.
Anybody that posts a link on their own blog and/or site about this hunt will get added to the Blogrolls here (if not on them already) and I will return the favour with a guest post of your own on here whenever you like.

Thanks in advance.

Hendybadger awaaaaaaaaaaaaaaaaaaaaay!


Wednesday, 20 June 2012

Supers and Supremes can Fight ANYWHERE!


Regular comic readers will know that Super Heroes and Villains can be found fighting in all sorts of different places. Not just cities.
In Marvel comics there is a 'Blue Area of the Moon' shown by the Watcher Uatu above.
An area built by an alien race with its own atmosphere.

This gave me an idea for a very different Pulp City game this week.
The Ulthar (my force, not finished) have landed on the moon to scout out the Earth for an invasion.
A team of Heros noticed some strange signals and headed for the moon to check them out.
Solars team (Steves, the painted ones) drew on his powers over nature and Dr Reds tech savvy to create breathers to use on the moon.
Only to find an Ulthar base being created with an Invasion saucer and scout ship near by.

A fun little addition was increased ranges for movement and physical ranged attacks. Low gravity gave an extra half range again added. But, any attacks over the original range were at minus 1 to hit.
The game ended with a win for Steve / Solar even though his force had been pushed back.
They still managed to halt the Ulthars work.

(Just a short piccy post today. This is because there is something HUGE being planned for the next few days. Keep an eye out here)
Click pics to view larger

















Hendybadger awaaaaaaaaaaaaaaaaaaaay!

Monday, 18 June 2012

Great Pulp City Model Reviews from Kentucky Fried Gamers

Before I begin, HENDIE!!!!!! get hold of me to claim your Hendybadger!

Bubba Ho Tep on the Pulp City Forums has done some awesome video reviews of lots of the Pulp City Supremes.
You can find them all at the Kentucky Fried Gamers Youtube channel or check out some of them below.

Riposte + Arquero
 

Captain Hadron + Lady Cyburn
 

Giant Hadron
 

Mysterious Man + Xenobi

Dark Solar, Avatar of the Jaguar and Stalker
 

Doom Train + Night Fright
Green Serpent + Jade Cult Ninjas

Don't forget to check out the others at the KFG Youtube Channel

And keep an eye on this blog over the next few days for a MASSIVE giveaway!


Hendybadger awaaaaaaaaaaaaaay!

Saturday, 16 June 2012

Origins of the Hendybadger - And the Winner is...






Several of you know about the Hendybadger mini my amazing wife commissioned for my birthday.
And you also know about the competition to win one of these minis.
All the details can be found >>HERE<<

So who won one of only 9 pirate badger models in the world?



Well, the winner is...............

Lets read their winning story first shall we?
This will be linked on this site as the (un)official Pulp City Hendybadger background story.




Hendybadger Origin Story

The story of Hendybadger’s origin begins long ago towards the end of the 17th Century. Given the length of time since the outset of this tale, little detail is still known, but, what has been passed down suggests that it begins in a small town in Cornwall with a young man by the name of Ian. The rich maritime history of the area and the ever increasing exciting tales of pirate adventures on the high seas in far off lands meant that a life of a piracy always appealed to Ian (plus the promise of unearthing countless riches appealed). Word reached Ian’s hometown that captains often congregated in the port town of Falmouth in order to recruit able and enthusiastic men to form their crew and so at the earliest opportunity Ian hitched a lift with a local merchant and made his way to the harbour. Upon arrival, despite his inexperience Ian was inducted into a newly formed crew which would soon depart for the Lesser Antilles.

It was at this point during the story that the first of a number of what could be considered strange coincidences occurred; it turns out that Ian hadn’t been the only one to hitch a lift in the merchants cart, but of all things, a badger had stowed away on board. The inquisitive badger seemed to follow Ian as he made his way around Falmouth and often appeared at random times around the town. At first Ian thought nothing of it, later he became somewhat annoyed and attempted to chase the irritating creature away but eventually he grew to find it amusing. When the day of departure arrived, Ian climbed the gang plank to the brigantine only to find the badger awaiting him. Despite his better judgement, Ian decided to smuggle his new friend on board and stowed him away, below decks in the crew’ quarters. The decision to adopt the badger proved advantageous given that he provided Ian with companionship and even acted as a surprisingly effective guard for his stash of personal belongings when some of the less than trustworthy, light fingered sailors were lurking around.

Ian and the rest of the crew made their way to the Caribbean and despite plundering gold and valuables from a number of Spanish ships had a relatively uneventful time, until one fateful day when they made landfall at Tortola. It turned out that, unbeknown to the crew, their captain had knowledge of untold riches somewhere on the island. After some searching the crew were led to what appeared to be a small cave in a cliff face a little way up one of the paths ascending Mount Sage. Venturing into the cave they journeyed through a number of labyrinthine caves before they were ordered to start excavating a dirt wall at what appeared to be a tunnel with a dead end. The back breaking work in the uncomfortable conditions continued for hours until one of the picks sank through into what felt like a hollow area. The digging continued at an increased pace fuelled by the excitement of potentially unearthing something until an opening was formed which was sufficiently large to allow the men to venture through into an exposed chamber.

Ian filed through the newly created doorway and was amazed to discover a huge, high ceilinged cavern. Rows of seating lined an aisle leading down to a raised golden alter in what appeared to be a place of worship for an ancient indigenous people. In addition to the glorious golden alter were golden wall mountings encrusted with gemstones and equally impressive golden columns formed into the shapes of terrible beasts evenly spaced around the circumference of the room.

Once the awestruck men had got over the sense of awe and then the excitement at the realisation that they were to be rich beyond their wildest dreams, they were ordered to begin looting the untold riches that they had discovered. No one will ever be sure what caused it, whether it was their presence in this holy place, the removal of one of the icons, something Ian had inadvertently done or some other unknown trigger but before any one of them could react something stirred in the chamber, the earth began to rumble and the monstrous pillars began to rotate. Ian found himself positioned in the centre of the cavern and, as he raised his head in surprise was struck by an ethereal light being emitted from the eyes fashioned into the columns. Both Ian and the badger, which by this time would never leave his side, were frozen in what appeared to be a coating of solid gold. Whilst this may seem like a terrible fate to endure, it saved the pair from the crumbling rooftop which crushed the remainder of the crew allowing none to escape with their lives.

The collapsed cavern and the riches hidden beneath it went undisturbed until September 1871 when an earthquake struck the island. It was around this time that an American archaeologist was in the island who stumbled across some trinkets revealed by the quake. After some exploration, various treasures were unearthed, including a curious golden statue of a badger which appeared to be dressed as a pirate. The explorer didn’t consider the strange juxtaposition of a pirate badger amongst the contents of an ancient temple but decided that it would make a fitting addition to the newly founded museum of Pulp City.
And so it was, the golden pirate badger sat in pride of place within the museum for some time, until, over the years, interest in it waned in favour of new curiosities and it was relegated to the dark depths of the museum basement where it sat gathering dust.

It was recently that the final and perhaps most unusual twist of fate affected our hero. It began with the appointment of a new curator at the museum who, whilst surveying the building and its contents came across the myriad of old and forgotten items in the depths of the museum’s cellar. The curator decided that a number of these oddities deserved a place on the museum floor. One such item was the infamous statue which found itself positioned at the end of a corridor. Also displayed in this corridor was a large ruby like crystal which it was reported had been prised from the eye socket of a massive demon statue found deep within a long forgotten dungeon. The last item was a giant lens retained from the telescope of a famous observatory which had now been decommissioned in order to make way for a technologically advanced replacement. 
 
There is no evidence to suggest whether this turn of events was purely coincidental, had been written in the stars or was as a result of some intentional intervention by an unknown third party. In the early hours of a clear summer morning the sun rose over Pulp City as it had done every morning since its founding, but on this morning the position of the sun and the earth resulted in a ray of light shining directly through a window at the end of a corridor in the museum. This light fell on the telescopic lens on display but, rather than being magnified on to a flammable surface, was directed on to the ruby red crystal causing the end of the corridor to be bathed in a brilliant crimson glow. The statue reacted to this luminescence by transforming from a golden effigy of a pirate badger into a living pirate badger.

Many of Pulp City’s residents were alerted by the resulting commotion in the early hours of the morning at the museum, others were drawn to the area by the loud cry of “Hendybadger awaaaaaaaaaaaaaaaaaaaaay!” which could be heard in the area as a mysterious figure was seen bursting from the museum before fleeing, and the remainder were notified by the news reports over the coming days of a strange break in at the museum resulting in much destruction and the theft of one of the more unusual exhibits.

The first resident super hero to encounter Hendybadger in the days after his resurrection was Yuriko Kobayashi with whom he soon struck up a rapport given their common ground of having originated from cultures very different to those native to Pulp City. Despite this friendship forming from their chance meeting, the shock of being thrust into this new world several centuries after he last lived and breathed has left Hendybadger confused and suspicious to say the least. In his fragile state, his obvious superpowers and very public and mysterious appearance many of the local super heroes are keen to recruit his services for various tasks, some truly admirable and others more nefarious than others. Who knows who Hendybadger will decide to fight beside over the coming months…......


And the writer of this awesome story?

Possibly a close relative to the badger himself?

Hendie!!!!!


Congratulations Hendie! You have your very own Hendybadger!
I will contact you via email but if you see this first shoot me a message with your details.

(The Real) Hendybadger awaaaaaaaaaaaaaaaaaaaaaaaay!!!!!!!

Friday, 15 June 2012

Oooohhh, Tempted! Deep Wars Underwater Skirmish!


There I am saying I want to stick to my main game and then I find something amazing!

DeepWars by Antimatter Games!
A skirmish game based at the bottom of the sunless sea.
The different factions all look amazing. You can see loads of the minis and artwork on the Antimatter Games page and Shadow Sea Blog

I don't know very much about it yet. Just been drooling over the pictures but Im definitely going to follow the progress of this game and pick up afew minis as soon as I can.

To get you all clicking on the above links, check out these awesome minis and artwork!!!












Hendybadger awaaaaaaaaaaaaaaaaaaaaay!

Thursday, 14 June 2012

Hendybadgers Hobby Update - June 2012






As some of you may have noticed, I haven't had a whole lot of hobby related things going on recently.
So I thought I would give you all a little update about where everything stands.

BLOG

There are LOADS of things lined up for this blog in the next few weeks.
Reviews - Merchantman and Warship ships from Ainsty Castings, Pirate buildings, Sea Dog and Sea Prince ships from Games of War, Judges, Punks and Robot gangs from Judge Dredd by Mongoose Publishing, GW Temple of Skulls and more.

The 'Win a Hendybadger' winner will be announced very soon. Just waiting on one more vote to come in.

ToaTS is almost at 100'000 hits. What an awesome landmark! When I started I never expected it to get to this point.
And how do I thank all of my wonderful readers, followers and viewers?
With an AWESOME GIVEAWAY! Over £70 worth of minis!
If you want to take part though, you need to be a follower of this blog using the box under the tags box on the right>>>>>>>>>>>>

An unboxing of Mantics Warpath starter set thanks to PJ at Shades of Chaos

New Pulp City battle reports. Maybe even some in a 'comic book' style

Any new news I like the look of and several other bits and pieces inc my own painting progress

EVENTS

I will be running a couple of Pulp City demos in the next couple of weeks at PAW and the Giants Lair in Plymouth. Even have a demo booked with the awesome Warhammer Joey/ The Joey Berry

PERSONNAL HOBBY

A lot has changed in my life over the last few months. Our first child, odd working hours, Mrs Badger now being on unpaid maternity leave etc.
This means that I have a whole lot less hobby time and hobby funds that I did this time last year.
So, what am I doing?

I want to use my precious time and money on my all time favourite game. Yeah you guessed it - the Supreme Pulp City


I have a few PC projects on the go.

Scenery - 
I now have 2 Urban boards that I want to finish off. Maybe give the buildings a lick of paint.
Planning a couple of Industrial boards including a large canal.
Also want to do some weird and wonderful boards like you see in comics. The moons surface, jungle, city park, docks etc

Models-
I have 4 main goals. To Collect, Build, Play and Paint every Pulp City mini.


I now have all but the elusive June Summers reporter (do you have a spare or know someone who does?) Some will have doubles as well due to a painting aim.
All but 5 of those are now made.
About 75% have been used in games
Painting sort of deserves its own headline

Then there are the soon to be released Monster Rules. I am collecting a range of 4"+ minis from several other companies to use with this new addition to the game.

Painting -
Before now I have painted around 40 minis in 5 years of gaming. The first 25 were flat colour Tyranids and not much happened since.
I saved my pennies and invested in the new GW paint range and painting guide. Over the last few months I have also collected all of the extra painting guides in White Dwarf.
Time to teach myself how to paint properly! (any hints and tips are welcome) Not just dry brushing and washing for me anymore.

The Pulp City painting has a couple of side projects.
1- One of each PC mini in an original paint scheme
2- All of the scenery
3- The Pulp City Avengers - Heroes  inspired by Marvel supers (3-5 are doubles from painting project 1)
4- The Pulp City X-Men - Villains inspired by Marvel supers
5 - Pulp City Marvels - Any that don't fit into the X-Men or Avengers themes.
6- Monsters from a range of different companies

OTHER

Soon I will play testing for a tabletop game. But that's all I can say at the moment.Shhhhhh........

So that's that.........
Hope you all enjoy reading Tales of a Tabletop Skirmisher in the future!

Hendybadger awaaaaaaaaaaaaaaaaaay!

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